Executing programs

There are different ways to execute compiled programs, depending on the configuration and the development or production context.

Prerequisites before executing a program

Make sure that all required environment variables are properly defined, such as: FGLPROFILE FGLGUI, FGLSERVER, FGLLDPATH, LC_ALL (or LANG).

To display program forms in graphical mode, the GUI front-end must run on the computer defined by FGLSERVER, and all network security components (such as firewalls) must allow TCP connections on the port defined by this environment variable.

Verify the database client environment settings, and check that the database server is running and can be accessed, for example by using a database vendor specific tool to execute SQL commands.

Starting a program from the command line on the server

A program can be executed with the fglrun tool from the server command line:

fglrun progname arg1 arg2 ...

This method is typically used in development context. After compiling the programs and forms, for example with the make utility, execute the programs with fglrun.

The program name passed as parameter must be a .42m module implementing a MAIN block, or a .42r program file. The file extension (.42m or .42r) can be omitted: If no file extension is specified, fglrun will try to load progname.42r, then progname.42m.

The progname argument can be a simple base name of the program file, or an absolute or relative filename (including the path) to the program file. The FGLLDPATH environment variable is not used to find the program file: This variable is used to find modules used by the program.

For more details about the fglrun options and how the program file is found, see fglrun command reference.

Executing sub-programs from a parent program with RUN

Sub-programs can be executed from a parent program with the RUN instruction.

There can be limitations, depending on the platform where the parent program executes.

The RUN instruction takes a shell command as parameter. To start another BDL program from the current program, specify fglrun, followed by the program name and arguments.

The RUN instruction provides IN LINE/FORM MODE and WITHOUT WAITING options, to be used depending on the purpose of the child program or command, and if the parent program runs in TUI or GUI mode.

In GUI mode, the windows/forms of each application can be displayed in a common window container (OS desktop window / web browser tab), or in a dedicated window container.

For more details, see the reference page of the RUN instruction.

Starting a program from the front-end

It is also possible to start programs on the application server from the platform where the front-end resides.

This is actually the typical way to start applications in a production environment.
  • For a desktop front-end (GDC) application, define application shortcuts and use rlogin/ssh network protocols to start programs on the server or by using HTTP through a web server (GAS).
  • For a web-browser application (GAS), configure the application server to run applications from a URL.
  • For a mobile device application (GMI/GMA), in a configuration where the programs run on a GAS application server, use the "runOnServer" front call, to start a program from the GAS.

Starting programs on a mobile device

After deploying program files on a mobile device, it can be executed as a local application, typically with a tap on the application icon.

Foreground and background modes

On mobile devices, apps can switch between the foreground and background mode. The app state can be detected and managed in your Genero program code.

With GBC in a browser (using GAS), it is also possible to detect when the browser window or current tab is hidden or shown.

Genero BDL provides two predefined actions, to detect when the state of a mobile app changes, or when the browser window/tab gets hidden or shown to the end user:
  1. The action enterbackground is fired, when the mobile app goes to background mode, or when the browser window or current tab gets hidden to the user, because a browser window/tab switch occurred, or the browser window got minimized. With GDC/UR, the enterbackground action is fired when the window container is minimized.
  2. The action enterforeground is fired, when the mobile app goes to foreground mode, or when the browser window or current tab is shown to the user, because a browser window/tab switch occurred, or the browser window is restored. With GDC/UR, the enterforeground action is fired when the window container is restored.

The enterforeground action is not fired when the app starts. This action is only fired when returning to foreground mode, after it was in background mode.

To execute code when the app goes to background or foreground mode, use on ON ACTION handler:
   ON ACTION enterbackground
      LET skip_timers = TRUE
   ON ACTION enterforeground
      IF NOT ask_password() THEN
         EXIT PROGRAM
      ENF IF

For example, when the mobile app enters background mode, it is recommended that the program suspend any activity, and skip code that would be executed in ON TIMER triggers.

On the other hand, when the mobile app enters foreground mode, the program can for example ask the user's login/password again, for security reasons, to make sure that the mobile device did not end up in other hands while the app was in background mode.

To control action view rendering defaults and current field validation behavior when the enterforeground / enterbackground actions are used, consider setting action default attributes for these action in your .4ad file as follows (like done in FGLDIR/lib/default.4ad):
<ActionDefaultList>
  ...
  <ActionDefault name="enterbackground" validate="no" defaultView="no" contextMenu="no"/>
  <ActionDefault name="enterforeground" validate="no" defaultView="no" contextMenu="no"/>
  ...
</ActionDefaultList>
Another option is to define these action defaults attributes in the ON ACTION handlers:
ON ACTION enterbackground (VALIDATE=NO, DEFAULTVIEW=NO)
   ...
ON ACTION enterforeground (VALIDATE=NO, DEFAULTVIEW=NO)
   ...

See also List of predefined actions and Background/foreground modes.

Common app directories on mobile platforms

On mobile devices, you can use the following APIs to get common directories:
  1. base.Application.getProgramDir returns the directory path where the main .42m is located. Consider this location read-only and safe (no other app can access it). See also the FGLAPPDIR environment variable.
  2. os.Path.pwd returns the path to the current working directory. When a mobile application is started, the GMA and the GMI set the working directory to the default application directory. Consider this location read-write and safe (no other app can access it).
  3. The front call standard.feInfo/dataDirectory returns the front-end side temporary directory. Storage on this directory may be erased by the OS. On an embedded mobile application, as the runtime and the front-end run on the same system, the program can use this front call to retrieve a temporary directory and use the path to store temporary files. Consider this location read-write and unsafe. Applications executed remotely through a runOnServer front call, can use the sandboxRunOnServer directory under the directory returned by the feInfo/dataDirectory front call, to exchange files with the embedded application.