fgl_buffertouched()
Returns TRUE
if the input buffer was
modified in the current field.
Syntax
fgl_buffertouched()
RETURNS INTEGER
Usage
The function returns TRUE
if the input buffer has been modified after the
current field has got the focus.
Call this function in AFTER FIELD
, AFTER INPUT
,
AFTER CONSTRUCT
, ON KEY
, ON ACTION
blocks.
This function is not equivalent to FIELD_TOUCHED()
or DIALOG.getFieldTouched()
: The modification status of
fgl_buffertouched()
is reset when entering a new field, while
FIELD_TOUCHED()
/DIALOG.getFieldTouched()
returns
TRUE
, when a field was modified during the interactive instruction.