fgl_buffertouched()
Returns TRUE if the input buffer was
modified in the current field.
Syntax
fgl_buffertouched()
RETURNS INTEGER
Usage
The function returns TRUE if the input buffer has been modified after the
current field has got the focus.
Call this function in AFTER FIELD, AFTER INPUT,
AFTER CONSTRUCT, ON KEY, ON ACTION
blocks.
This function is not equivalent to FIELD_TOUCHED() or DIALOG.getFieldTouched(): The modification status of
fgl_buffertouched() is reset when entering a new field, while
FIELD_TOUCHED()/DIALOG.getFieldTouched() returns
TRUE, when a field was modified during the interactive instruction.