fgl_buffertouched()
Returns TRUE
if the input buffer was
modified in the current field.
Syntax
fgl_buffertouched()
RETURNS INTEGER
Usage
The function returns TRUE
if the input buffer has been modified
after the current field was selected (i.e. got the focus).
Call this function in AFTER FIELD
, AFTER INPUT
,
AFTER CONSTRUCT
, ON KEY
, ON ACTION
blocks.
This function is not equivalent to
FIELD_TOUCHED():
The modification status of fgl_buffertouched()
is
reset when entering a new field, while FIELD_TOUCHED()
returns
TRUE
when a field was modified during the interactive instruction.