ui.Dialog.accept

Validates and terminates the dialog.

Syntax

accept()

Usage

Use the accept() method to validate field input and terminate the dialog. This method is equivalent to the ACCEPT INPUT / ACCEPT DISPLAY / ACCEPT DIALOG instructions.

The method is provided as a 3GL alternative to the ACCEPT control instructions, for example to terminate the dialog in a function, outside the context of a dialog block, where control instructions cannot be used.

Typical dialog validation rules are performed when calling this method. See ACCEPT DIALOG for more details.