FGL_SETKEYLABEL()

Sets the default label associated to a key.

Syntax

FGL_SETKEYLABEL(
   keyname STRING,
   label STRING )
  1. keyname is the logical name of a key such as F11 or DELETE, INSERT, CANCEL.
  2. label is the text associated to the key.

Usage

FGL_SETKEYLABEL() associates a text to a function or control key. Default action views (i.e. buttons that appears in the control frame of a window) will get the label displayed instead of the function or control key name.

This function defines the default key labels for all dialogs. There are different levels of key label definitions.

This function is provided for backward compatibility, use action defaults to define action view texts.