FGL_DIALOG_GETFIELDNAME()

Returns the name of the current input field.

Syntax

FGL_DIALOG_GETFIELDNAME()
  RETURNING result STRING

Usage

This function returns the name of the current input field during a dialog execution. It must be use in INPUT, INPUT ARRAY or CONSTRUCT blocks.

Only the column part of the field name is returned (screen record name is omitted).

The FGL_DIALOG_GETFIELDNAME() is similar to the INFIELD() operator and FGL_DIALOG_INFIELD() function.