Generate a data schema from a Genero BDL report program
After you write or modify a Genero report program, you must generate the data schema. This file is used by the Genero Report Designer to provide a list of data objects for use in the report design.
The data schema file is based on the REPORT
statement in your Genero report
application source file (.4gl). The schema contains the list of database
columns and fields that make up your data record, as well as grouping details. This data schema is
used in the report design document (.4rd
) to populate the Data View with details
about the streamed data.
Although the data for the report originally may have come from several different data tables, the PRINT statement in your BDL REPORT program block outputs the data as part of a single record. See Writing the Genero BDL report program.
From the command line
Use the --build-rdd command-line option of the fglcomp tool to create a data schema. For example:
fglcomp --build-rdd SimpleReport.4gl
The output of this command will be SimpleReport.rdd. The data schema is stored in the same location as the application source file.
If your Genero program contains multiple application source files, run
fglcomp against the file containing the
REPORT
program block.
From Genero Studio
If you are using the language Genero, add --build-rdd
to
the Compiler options property for all Genero source files containing the
REPORT
block. This will automatically generate the data schema with each compile of
the application. To find the Compiler options property, select the Genero
source file in the Projects view to display its properties in the
Properties view. After compilation, the data schema will be written to the
directory specified in the Target Directory property of the application node
that contains the Genero source file.
REPORT
block. To add a post compile command to a Genero source
file:- Within the Projects view, right click on the Genero source (.4gl) file and select Advanced Properties.
- Select the Pre/Post Compile command page.
- Within the Post Compile commands box, enter this post compile
command.
fglcomp --build-rdd "$(InputPath)"
- Click .