SOCKET_PATH

The SOCKET_PATH element defines the directory where UNIX™ domain sockets will be created and stored. By default, it is configured as /tmp for UNIX systems, C:\temp for Windows™)

Usage example

<RESOURCE_LIST>
  <WNT>
    <RESOURCE Id="res.dispatcher.socket.family" Source="INTERNAL">TCP</RESOURCE>
    <RESOURCE Id="res.dispatcher.socket.path" Source="INTERNAL">C:\temp</RESOURCE>
  </WNT>
  <UNX>
      <RESOURCE Id="res.dispatcher.socket.family" Source="INTERNAL">UNIX</RESOURCE>
      <RESOURCE Id="res.dispatcher.socket.path" Source="INTERNAL">/tmp</RESOURCE>
  </UNX>
...
<INTERFACE_TO_CONNECTOR>
  <TCP_BASE_PORT>$(res.ic.base.port)</TCP_BASE_PORT>
  <TCP_PORT_OFFSET>$(res.ic.port.offset)</TCP_PORT_OFFSET>
  <LIMIT_REQUEST_SIZE>0</LIMIT_REQUEST_SIZE>
  <DOCUMENT_ROOT>$(res.path.docroot)</DOCUMENT_ROOT>
  <TEMPORARY_DIRECTORY>$(res.path.tmp)</TEMPORARY_DIRECTORY>
  <SOCKET_FAMILY>$(res.dispatcher.socket.family)</SOCKET_FAMILY>
  <SOCKET_PATH>$(res.dispatcher.socket.path)</SOCKET_PATH>
</INTERFACE_TO_CONNECTOR>