ON DRAG_FINISHED block
Syntax
ON DRAG_FINISHED (dnd-object)
instruction [...]
Usage
Execution of the ON DRAG_FINISHED
block notifies the dialog where the drag
started and that the drop operation has been completed or terminated.
Call ui.DragDrop.getOperation()
to get the final type of operation of the drop.
On successful completion, the method returns "move" or "copy"; otherwise the function returns
NULL
. If NULL
is returned, the ON DRAG_FINISHED
trigger can be ignored.
In cases of successful moves to a target out of the current DISPLAY ARRAY
, the
application must remove the transferred data from the source model. For example, if a row was moved
from dialog A to B, dialog A will get an ON DRAG_FINISHED
execution after the row
was dropped into B, which removes the row from the list A.
The ON DRAG_FINISHED
interaction block is optional.
DEFINE dnd ui.DragDrop
...
DISPLAY ARRAY arr TO sr.* ...
...
ON DRAG_START (dnd)
LET last_dragged_row = arr_curr()
...
ON DRAG_FINISHED (dnd)
IF dnd.getOperation() == "move" THEN
CALL DIALOG.deleteRow("sr",last_dragged_row)
END IF
...
END DISPLAY