Example
Here is an example using localized strings.
The source string file "common.str" (to be compiled with
fglmkstr):
common.accept = "OK"
common.cancel = "Cancel"
common.yes = "Yes!"
common.no = "No!"
The source string file "customer.str" (to be compiled with
fglmkstr):
customer.mainwindow.title = "Customers"
customer.listwindow.title = "Customer List"
customer.l_custnum = "Number:"
customer.l_custname = "Name:"
customer.c_custname = "The customer name"
customer.q_delete = "Do you want to delete this customer?"
The FGLPROFILE configuration file parameters:
fglrun.localization.file.count = 1
fglrun.localization.file.1.name = "common.42s"
Remark: The 'customer' string file does not have to listed in FGLPROFILE since it is loaded as it has the same name as the program.
The form specification file "customer.per":
ACTION DEFAULTS
ACTION accept (TEXT=%"common.accept")
ACTION cancel (TEXT=%"common.cancel")
END
LAYOUT (TEXT=%"customer.mainwindow.title")
GRID
{
[lab1 ] [f01 ]
[lab2 ] [f02 ]
}
END
END
ATTRIBUTES
LABEL lab1: TEXT=%"customer.l_custnum";
EDIT f01 = FORMONLY.custnum;
LABEL lab2: TEXT=%"customer.l_custname";
EDIT f02 = FORMONLY.custname, COMMENT=%"customer.c_custname";
END
The program "customer.4gl" using the strings file:
MAIN
DEFINE rec RECORD
custnum INTEGER,
custname CHAR(20)
END RECORD
OPEN FORM f1 FROM "customer"
DISPLAY FORM f1
INPUT BY NAME rec.*
ON ACTION delete
MENU %"customer.mainwindow.title"
ATTRIBUTES(STYLE="dialog", COMMENT=%"customer.q_delete")
COMMAND %"common.yes"
COMMAND %"common.no"
END MENU
END INPUT
END MAIN