ON DRAG_OVER block
Syntax
ON DRAG_OVER (dnd-object)
instruction [...]
Usage
When the ON DROP
control block is
defined, the ON DRAG_OVER
block will be executed after ON
DRAG_ENTER
, when the mouse cursor is moving over the drop target, or when the drag &
drop operation has changed (toggling copy/move).
ON DRAG_OVER
will be called only once per row, even if the mouse cursor moves
over the row.
In the ON DRAG_OVER
block, the method ui.DragDrop.getLocationRow()
returns the index of the row in the target array, and can be used to allow or disallow the drop.
When using a tree-view, you must also check the index returned by the ui.DragDrop.getLocationParent()
method to detect if the object was dropped
as a sibling or as a child node, and allow/disallow the drop operation
accordingly.
The program can change the drop operation at any execution of the ON DRAG_OVER
block. You can disallow or allow a specific drop operation with a call to ui.DragDrop.setOperation()
;
passing a NULL
to the method will disallow the drop.
The current operation (returned by ui.DragDrop.getOperation()
) is the value set in previous ON
DRAG_ENTER
or ON DRAG_OVER
events, or the operation selected by the end
user, if it can toggle between copy and move. Thus, ON DRAG_OVER
can occur even if
the mouse position has not changed.
If dropping has been prevented with ui.DragDrop.setOperation(NULL)
in the
previous ON DRAG_OVER
event, the program can reset the operation to allow a drop
with a call to ui.DragDrop.setOperation()
with the operation parameter "move" or
"copy".
ON DRAG_OVER
will not be called if drop has been disabled in ON
DRAG_ENTER
with ui.DragDrop.setOperation(NULL)
ON DRAG_OVER
is optional, and must only be defined if the operation or the
acceptance of the drag object depends on the target row of the drop target.
DEFINE dnd ui.DragDrop
...
DISPLAY ARRAY arr TO sr.* ...
...
ON DRAG_ENTER (dnd)
...
ON DRAG_OVER (dnd)
IF arr[dnd.getLocationRow()].acceptsCopy THEN
CALL dnd.setOperation("copy")
ELSE
CALL dnd.setOperation(NULL)
END IF
ON DROP (dnd)
...
END DISPLAY
During a drag & drop process, the end user (or the target application) can decide to modify the type of the operation, to indicate whether the dragged object has to be copied or moved from the source to the target. For example, in a typical file explorer, by default files are moved when doing a drag & drop on the same disk. To make a copy of a file, you must press the Ctrl key while doing the drag & drop with the mouse.
In the drop target dialog, you can detect such operation changes in the ON
DRAG_OVER
trigger and query the ui.DragDrop
object for the current
operation with ui.DragDrop.getOperation()
. In the drag source dialog, you typically
check ui.DragDrop.getOperation()
in the ON DRAG_FINISHED
trigger
to know what type of operation occurred, to keep ("copy" operation) or delete ("move" operation) the
original dragged object.
DEFINE dnd ui.DragDrop
...
DISPLAY ARRAY arr TO sr.* ...
...
ON DRAG_ENTER (dnd)
...
ON DRAG_OVER (dnd)
CASE dnd.getOperation()
WHEN "move"
MESSAGE "The object will be moved to row ", dnd.getLocationRow()
WHEN "copy"
MESSAGE "The object will be copied to row ", dnd.getLocationRow()
END CASE
...
ON DROP (dnd)
...
END DISPLAY