WHENEVER instruction
Use the WHENEVER
instruction to define how exceptions must be
handled for the rest of the module.
Syntax
WHENEVER exception-class
exception-action
where exception-class is one of:
{
[
ANY]
ERROR
|
[
ANY]
SQLERROR
|
NOT FOUND
|
WARNING
}
and exception-action is one of:
{
CONTINUE
|
STOP
|
CALL [
module.]
function
|
RAISE
|
GOTO label
}
- function can be any function name defined in the program.
- module is the name of a module imported with
IMPORT FGL
. - label must be a label defined in the current program block (main, function or report routine).
Usage
The WHENEVER
instruction defines the exception handling by associating an
exception class with
an exception action.
The WHENEVER
instruction is similar to a C preprocessor macro: Its effect is
local to the module and defines the error handling for the rest of the module, unless a new
WHENEVER
instruction is encountered by the compiler, or a
TRY/CATCH
block is used. A WHENEVER
instruction defines only the
exception handling for that module and therefore does not affect callers. Use the instruction
WHENEVER ERROR RAISE
to propagate exceptions occuring in the module.
If no WHENEVER
instruction is used, the default is WHENEVER ERROR
STOP
. Stopping the program in case of error is the recommended default. However, this
default does not catch expression errors like type conversion errors. Consider using the
fglrun.mapAnyErrorToError
FGLPROFILE entry, to catch conversion errors. For more
details, see Default exception handling.
This code example shows a typical WHENEVER
instruction
usage:
WHENEVER ERROR CONTINUE
DROP TABLE mytable -- SQL error will be ignored
CREATE TABLE mytable ( k INT, c VARCHAR(20) )
WHENEVER ERROR STOP
IF sqlca.sqlcode != 0 THEN
ERROR "Could not create the table..."
END IF
Unlike the TRY/CATCH
block, a WHENEVER ERROR CONTINUE
exception
handler does not stop the evaluation of an expression. For example, in the expression [(Pi() / 0) + Pi()]
(where
Pi()
is a user function returning the number Pi), the function is called twice,
even if the division by zero produces error -1202. This behavior exists to be
compatible with Informix 4GL legacy code.
If an exception is thrown by a method or function that can be used in an expression (an typically
returns an object), this exception cannot be handled with WHENEVER ERROR CALL /
CONTINUE
. In such case, only a TRY/CATCH
block can be used to handle
exceptions.
Exception classes ERROR
and SQLERROR
are synonyms: In the
previous example it is also possible to use WHENEVER SQLERROR
instead of
WHENEVER ERROR
.
Actions for classes ERROR
, WARNING
and NOT
FOUND
can be set independently:
WHENEVER ERROR STOP
WHENEVER WARNING CONTINUE
WHENEVER NOT FOUND GOTO not_found_handler
...
WHENEVER
instruction is local to the current module, and
applies to all source lines following that instruction (cross-function definitions). In the next
example, module1.4gl uses a WHENEVER
instruction that takes
effect in the second function, but does not affect the calling module
main.4gl:$ head module1.4gl main.4gl
==> module1.4gl <==
FUNCTION function1()
WHENEVER ANY ERROR CONTINUE -- applies to subsequent lines
END FUNCTION
FUNCTION function2()
DEFINE x INTEGER
LET x = "aaa"
DISPLAY "function2: x = ", x, " status = ", status
END FUNCTION
==> main.4gl <==
IMPORT FGL module1
MAIN
DEFINE x INTEGER
WHENEVER ANY ERROR STOP
CALL module1.function2()
LET x = "aaa"
END MAIN
$ fglcomp main.4gl && fglrun main.42m
function2: x = status = -1213
Program stopped at 'main.4gl', line number 6.
FORMS statement error number -1213.
A character to numeric conversion process failed.
In the above example, the error -1213 in line 6 of main.4gl is expected,
because the WHENEVER
instruction of the main.4gl module
applies.
WHENEVER ... CALL function
instruction, the program flow
will go to the specified function and return to the code block where the exception
occurred:MAIN
DEFINE x INTEGER
WHENEVER ANY ERROR CALL error_handler
-- WHENEVER handler takes effect
LET x = 1/0
DISPLAY "Back in MAIN..."
END MAIN
FUNCTION error_handler()
DISPLAY "error_handler: ", status
END FUNCTION
-- output:
error_handler: -1202
Back in MAIN...
In a WHENEVER ... CALL
instruction, do not specify parentheses after the function
name.
TRY/CATCH
block takes precedence over the last WHENEVER
instruction, see the following
example:MAIN
DEFINE x INTEGER
WHENEVER ANY ERROR CONTINUE
-- WHENEVER handler takes effect
LET x = 1/0
DISPLAY "WHENEVER: ", status
-- WHENEVER handler is hidden by TRY/CATCH block
TRY
LET x = 1/0
CATCH
DISPLAY "CATCH : ", status
END TRY
-- WHENEVER handler takes again effect
CALL func()
END MAIN
FUNCTION func()
DEFINE x INTEGER
LET x = 1/0
DISPLAY "WHENEVER: ", status
END FUNCTION
-- Output:
WHENEVER: -1202
CATCH : -1202
WHENEVER: -1202
RAISE
option can be used to propagate exceptions to the caller, which
typically traps the error in a TRY/CATCH
block:-- main.4gl
IMPORT FGL myutils
MAIN
TRY
-- Pass a NULL form name to get error -1110
CALL myutils.open_form(NULL)
CATCH
DISPLAY "Error: ", status
END TRY
END MAIN
-- myutils.4gl
FUNCTION open_form(fn)
DEFINE fn STRING
WHENEVER ERROR RAISE -- Propagate exceptions to caller
OPEN FORM f1 FROM fn
END FUNCTION
Note that WHENEVER [ANY] ERROR RAISE
is not supported in a
REPORT
routine.