FGLPROFILE entries for core language
This is a summary of FGLPROFILE entries supported by the core BDL.
Find more information for an FGLPROFILE entry by following the documentation link in the description of the entry.
This topic describes FGLPROFILE entries for the BDL core language. Web services specific FGLPROFILE entries description can be found in FGLPROFILE entries for Web Services.
Entry | Values | Default | Description |
---|---|---|---|
Dialog.currentRowVisibleAfterSort |
boolean | false | Forces current row to be shown after a sort in a table. |
Dialog.fieldOrder |
boolean | false | Defines if the intermediate field triggers must be executed when a new field gets the focus with a mouse click. |
dbi.default.driver |
string | NULL |
Defines the default database driver. |
dbi.database.dbname.driver |
string | NULL |
Defines the database driver for a database name. |
dbi.database.dbname.source |
string | NULL |
Defines the data source for a database name. |
dbi.* |
N/A | N/A |
Database interface configuration. See Connections. |
fglrun.arrayIgnoreRangeError |
boolean | false | Controls runtime behavior when array index is out of
bounds. See Arrays for more details. |
fglrun.decToCharScale2 |
boolean | false | Formats DECIMAL(P) with 2 decimal digits globally.
See Data type conversion reference. |
fglrun.decToCharScale2.print |
boolean | false | Formats DECIMAL(P) with 2 decimal digits in
PRINT statements. See Data type conversion reference. |
fglrun.floatToCharScale2 |
boolean | false | Formats FLOAT/SMALLFLOAT with 2 decimal digits
globally. See Data type conversion reference. |
fglrun.floatToCharScale2.print |
boolean | false | Formats FLOAT/SMALLFLOAT with 2 decimal digits in
PRINT statements. See Data type conversion reference. |
fglrun.defaults |
string | NULL | Defines the directory where program specific configuration files are located. |
fglrun.ignoreDebuggerEvent |
boolean | false | Defines whether the runtime system can swtich to debug mode.
See Integrated debugger. |
fglrun.ignoreLogoffEvent |
boolean | false | Defines whether the runtime system ignores a CTRL_LOGOFF_EVENT on Windows® platforms. |
fglrun.localization.* |
N/A | N/A | Defines load parameters for localized string resource files. See Localized strings. |
fglrun.mapAnyErrorToError |
boolean | false | Controls default action of WHENEVER ANY
ERROR . |
fglrun.mmapDisable Important:
This feature is deprecated, its use is discouraged although not prohibited. |
boolean | false | Turns program files memory mapping off on
Windows platforms. Note: This entry is only provided
to solve file overwrite issues when doing live program files updates on Windows platforms. |
flm.* |
N/A | N/A | License management related entries. See licensing documentation. |
gui.connection.timeout |
integer | 30 | Defines the timeout delay (in seconds) the runtime system waits when it establishes a connection to the front-end. After this delay the program stops with an error. |
gui.key.add_function |
integer | none | If set, this entry defines the offset for function key mapping when using Shift-Fx and Control-Fx key modifiers. |
gui.programStoppedMessage |
string | none | Generic message to be displayed to the end user when a program
stops because of a runtime error. When not specified, fglrun displays the detailed error message. |
gui.protocol.pingTimeout |
integer | 600 | Defines the timeout delay (in seconds) the runtime system waits for a front-end ping when there is no user activity. After this delay the program stops with an error. |
gui.protocol.format |
string | default | Controls Front-End protocol format. Possible values are:
Default is |
gui.rendering |
string | native | Defines the GUI rendering mode. Possible values are:
Default is
|
gui.server.autostart.* |
N/A | N/A | Defines automatic front-end startup parameters. |
gui.uiMode |
string | NULL | Defines the user interface mode, to render windows in traditional
I4GL mode. Possible values are: Default is the new Genero GUI mode with real resizable windows. |
key.key-name.text Important:
This feature is deprecated, its use is discouraged although not prohibited. |
string | N/A | Defines a label for an action defined with an ON KEY
clause. Note: This entry is provided for backward compatibility with BDS V3. |
mobile.environment.name =
"value" |
N/A | N/A | Define environment variable values in FGLPROFILE for mobile applications. |
Report.aggregateZero Important:
This feature is deprecated, its use is discouraged although not prohibited. |
boolean | false | Defines if the report aggregate functions must return zero or NULL
when all values are NULL. Note: This entry is provided for backward compatibility with BDS
V3. |