LABEL
The LABEL instruction declares a jump
point that can be reached by a GOTO.
Syntax
LABEL label-id: - label-id is a unique identifier in a
MAIN,REPORT, orFUNCTIONprogram block. - The label-id must be followed by a colon (
:).
Usage
The LABEL instruction declares a statement label, making the next statement
one to which a GOTO statement can
transfer program control.
Example
MAIN
DISPLAY "Line 2"
GOTO line5
DISPLAY "Line 4"
LABEL line5:
DISPLAY "Line 6"
END MAIN