Using the BYTE type
When calling a Java method with an expression evaluating to a BYTE, the runtime
system converts the BYTE handle to an instance of the
com.fourjs.fgl.lang.FglByteBlob class implemented
in $FGLDIR/lib/fgl.jar. You can then manipulate
the LOB from within the Java code.
You must add $FGLDIR/lib/fgl.jar to the class
path in order to compile Java code with com.fourjs.fgl.lang.FglByteBlob class.
The com.fourjs.fgl.lang.FglByteBlob class implements the following:
| Method | Description | 
|---|---|
 | 
Dereferences the underlying BYTE variable. | 
 | 
Returns the HEX string representing the binary data. | 
 | 
Creates a new FglByteBlob object
from a String               object representing the binary data in
HEX format. | 
In the Java code, you can
pass a         
com.fourjs.fgl.lang.FglByteBlob object
as in this       example:public static void useByte(FglByteBlob b) throws ParseException {
    String s = b.toString();
    ...
}If you need to create a 
com.fourjs.fgl.lang.FglByteBlob object in your program,
you can use the valueOf() class method as in this
example:IMPORT JAVA com.fourjs.fgl.lang.FglByteBlob
MAIN
  DEFINE jbyte com.fourjs.fgl.lang.FglByteBlob
  LET jbyte = FglByteBlob.valueOf("0FA5617BDE")
  DISPLAY jbyte.toString()
END MAIN