Syntax of the declarative DIALOG block
The declarative DIALOG
block defines an interactive instruction that can
be used by a parent DIALOG
, or as parallel dialog.
Syntax
[ PRIVATE | PUBLIC ] DIALOG dialog-name ()
[ define-block ]
{ menu-block
| record-input-block
| construct-block
| display-array-block
| input-array-block
}
END DIALOG
- dialog-name defines the identifier
for the declarative
DIALOG
block.
Note: Unlike procedural
DIALOG
blocks, a declaractive DIALOG
block defines only one MENU
,
INPUT
, CONTRUCT
, DISPLAY ARRAY
or INPUT
ARRAY
sub-block. where define-block is a local variable declaration block.
where menu-block
is:
MENU
[ BEFORE MENU
menu-statement
[...]
]
menu-option
[...]
END MENU
where menu-option
is:
{ COMMAND option-name
[option-comment] [ HELP help-number ]
menu-statement
[...]
| COMMAND KEY ( key-name ) option-name
[option-comment] [ HELP help-number ]
menu-statement
[...]
| COMMAND KEY ( key-name )
menu-statement
[...]
| ON ACTION action-name
[ ATTRIBUTES ( action-attributes-menu ) ]
menu-statement
[...]
}
where menu-statement is:
{ statement
| NEXT OPTION option
| SHOW OPTION { ALL | option [,...] }
| HIDE OPTION { ALL | option [,...] }
}
- key-name is a hot-key identifier
(like
F11
orControl-z
). - option-name is a string expression defining the label of the menu option and identifying the action that can be executed by the user.
- option-comment is a string expression containing a description for the menu option, displayed when option-name is the current.
- help-number is an integer that allows you to associate a help message number with the menu option.
- action-name identifies an action that can be executed by the user.
- idle-seconds is an integer literal or variable that defines a number of seconds.
- action-name identifies an action that can be executed by the user.
- action-attributes are dialog-specific action attributes.
where record-input-block
is:
INPUT { BY NAME { variable | record.* } [,...]
| variable | record.* } [,...] FROM field-list
}
[ ATTRIBUTES ( input-control-attribute [,...] ) ]
[ input-control-block
[...]
]
END INPUT
where
input-control-attribute
is:{ HELP = help-number
| NAME = "sub-dialog-name"
| WITHOUT DEFAULTS [ = boolean ]
}
where
input-control-block is one of:{ BEFORE INPUT
| BEFORE FIELD field-spec [,...]
| ON CHANGE field-spec [,...]
| AFTER FIELD field-spec [,...]
| AFTER INPUT
| ON ACTION action-name
[ INFIELD field-spec ]
[ ATTRIBUTES ( action-attributes-input ) ]
| ON KEY ( key-name [,...] )}
dialog-statement
[...]
where action-attributes-input
is:
{ TEXT = string
| COMMENT = string
| IMAGE = string
| ACCELERATOR = string
| DEFAULTVIEW = { YES | NO | AUTO }
| VALIDATE = NO
| CONTEXTMENU = { YES | NO | AUTO }
[,...] }
where construct-block
is:
CONSTRUCT { BY NAME variable ON column-list
| variable ON column-list FROM field-list
}
[ ATTRIBUTES ( construct-control-attribute [,...] ) ]
[ construct-control-block
[...]
]
END CONSTRUCT
where construct-control-attribute
is:
{ HELP = help-number
| NAME = "sub-dialog-name"
}
where
construct-control-block is one of:{ BEFORE CONSTRUCT
| BEFORE FIELD field-spec [,...]
| ON CHANGE field-spec [,...]
| AFTER FIELD field-spec [,...]
| AFTER CONSTRUCT
| ON ACTION action-name
[INFIELD field-spec]
[ ATTRIBUTES ( action-attributes-construct ) ]
| ON KEY ( key-name [,...] )}
dialog-statement
[...]
where action-attributes-construct
is:
{ TEXT = string
| COMMENT = string
| IMAGE = string
| ACCELERATOR = string
| DEFAULTVIEW = { YES | NO | AUTO }
| CONTEXTMENU = { YES | NO | AUTO }
[,...] }
where display-array-block
is:
DISPLAY ARRAY array TO screen-array.*
[ ATTRIBUTES ( display-array-control-attribute [,...] ) ]
[ display-array-control-block
[...]
]
END DISPLAY
where display-array-control-attribute
is:
{ HELP = help-number
| COUNT = row-count
| KEEP CURRENT ROW = [ = boolean ]
| DETAILACTION = action-name
| DOUBLECLICK = action-name
| ACCESSORYTYPE = { DETAIBUTTON | DISCLOSUREINDICATOR | CHECKMARK }
| FOCUSONFIELD
}
where display-array-control-block is one
of:
{ BEFORE DISPLAY
| BEFORE ROW
| AFTER ROW
| AFTER DISPLAY
| ON ACTION action-name
[ ATTRIBUTES ( action-attributes-display-array ) ]
| ON KEY ( key-name [,...] )
| ON FILL BUFFER
| ON SELECTION CHANGE
| ON SORT
| ON APPEND [ ATTRIBUTES ( action-attributes-listmod-triggers ) ]
| ON INSERT [ ATTRIBUTES ( action-attributes-listmod-triggers ) ]
| ON UPDATE [ ATTRIBUTES ( action-attributes-listmod-triggers ) ]
| ON DELETE [ ATTRIBUTES ( action-attributes-listmod-triggers ) ]
| ON EXPAND ( row-index )
| ON COLLAPSE ( row-index )
| ON DRAG_START ( dnd-object )
| ON DRAG_FINISH ( dnd-object )
| ON DRAG_ENTER( dnd-object )
| ON DRAG_OVER ( dnd-object )
| ON DROP ( dnd-object ) }
dialog-statement
[...]
where action-attributes-display-array
is:
{ TEXT = string
| COMMENT = string
| IMAGE = string
| ACCELERATOR = string
| DEFAULTVIEW = { YES | NO | AUTO }
| CONTEXTMENU = { YES | NO | AUTO }
| ROWBOUND
[,...] }
where action-attributes-listmod-triggers
is:
{ TEXT = string
| COMMENT = string
| IMAGE = string
| ACCELERATOR = string
| DEFAULTVIEW = { YES | NO | AUTO }
| CONTEXTMENU = { YES | NO | AUTO }
[,...] }
where input-array-block
is:
INPUT ARRAY array FROM screen-array.*
[ ATTRIBUTES ( input-array-control-attribute [,...] ) ]
[ input-array-control-block
[...]
]
END INPUT
where input-array-control-attribute
is:
{ APPEND ROW [ = boolean ]
| AUTO APPEND [ = boolean ]
| COUNT = row-count
| DELETE ROW [ = boolean ]
| HELP = help-number
| INSERT ROW [ = boolean ]
| KEEP CURRENT ROW [ = boolean ]
| MAXCOUNT = max-row-count
| WITHOUT DEFAULTS [ = boolean ]
}
where
input-array-control-block is one
of:{ BEFORE INPUT
| BEFORE ROW
| BEFORE FIELD [,...]
| ON CHANGE field-spec [,...]
| AFTER FIELD field-spec [,...]
| ON ROW CHANGE
| ON SORT
| AFTER ROW
| BEFORE DELETE
| AFTER DELETE
| BEFORE INSERT
| AFTER INSERT
| AFTER INPUT
| ON ACTION action-name
[INFIELD field-spec]
[ ATTRIBUTES ( action-attributes-input-array ) ]
| ON KEY ( key-name [,...] ) }
dialog-statement
[...]
where action-attributes-input-array
is:
{ TEXT = string
| COMMENT = string
| IMAGE = string
| ACCELERATOR = string
| DEFAULTVIEW = { YES | NO | AUTO }
| VALIDATE = NO
| CONTEXTMENU = { YES | NO | AUTO }
| ROWBOUND
[,...] }
where dialog-statement is one
of:
{ statement
| ACCEPT DIALOG
| CANCEL DIALOG
| CONTINUE DIALOG
| EXIT DIALOG
| NEXT FIELD
{ CURRENT
| NEXT
| PREVIOUS
| field-spec
}
}
where field-list defines
a list of fields with one or more
of:
{ field-name
| table-name.*
| table-name.field-name
| screen-array[line].*
| screen-array[line].field-name
| screen-record.*
| screen-record.field-name
} [,...]
where
field-spec identifies a unique field with one
of:
where
column-list defines a list of database columns
as:{ field-name
| table-name.field-name
| screen-array.field-name
| screen-record.field-name
}
{ column-name
| table-name.*
| table-name.column-name
} [,...]
- variable-definition is a variable declaration with data type
as in a regular
DEFINE
statement. - array is the array of records used by the
DIALOG
statement. - help-number is an integer that allows you to associate a help message number with the command.
- field-name is the identifier of a field of the current form.
- option-name is a string expression defining the label of the action and identifying the action that can be executed by the user.
- option-comment is a string expression containing a description for the menu option, displayed when option-name is the current.
- column-name is the identifier of a database column of the current form.
- table-name is the identifier of a database table of the current form.
- variable is a simple program variable (not a record).
- record is a program record (structured variable).
- screen-array is the screen array that will be used in the current form.
- line is a screen array line in the form.
- screen-record is the identifier of a screen record of the current form.
- action-name identifies an action that can be executed by the user.
- seconds is an integer literal or variable that defines a number of seconds.
- key-name is a hot-key identifier (like
F11
orControl-z
). - row-index identifies the program variable which holds the row index corresponding to the tree node that has been expanded or collapsed.
- dnd-object references a
ui.DragDrop
variable defined in the scope of the dialog. - statement is any instruction supported by the language.
- action-attributes are dialog-specific action attributes for the action.