The preprocessor directives use an ampersand character (&) instead of a sharp (#)
character.
Before version 2.00, the preprocessor directives start with a (
#) sharp
      character, to be compliant with standard preprocessors (like 
cpp). This caused too many
      conflicts with standard language comments that use the same
      character:
#include "myheader.4gl"
# This is a comment
 
Starting with version 2.00, the preprocessor directives use an ampersand character
      (&):
&include "myheader.4gl"
FUNCTION debug( msg )
  DEFINE msg STRING
&ifdef DEBUG
  DISPLAY msg 
&endif
END FUNCTION
 
The preprocessor is now integrated in the compiler, to achieve
faster compilation.
Important: To simplify the migration, the # sharp character is still supported when
      using the -p fglpp option of compiler. However, you should review your source code and use the
      & character instead; # sharp will be desupported in a future version.